connections.h
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#pragma once
#include "connection.h"
#include <QList>
#include <QSharedPointer>
#include <string>
#include <memory>
#include <vector>
namespace osdev {
namespace components {
/*
* ______________________________________
* / My opinions always matter :-) \
* | |
* | - Dan Malek on the linuxppc-embedded |
* \ list /
* --------------------------------------
* \
* \
* .--.
* |o_o |
* |:_/ |
* // \ \
* (| | )
* /'\_ _/`\
* \___)=(___/
*******************************************
*/
/*!
* \brief The connections class contains the source- and target
* endpoints of function-block connections. In- and outputs
* are represented by endpoint objects to be able to translate
* those to standard signals and slots.
*/
class Connections
{
public:
/*!
* \brief CTor
*/
Connections();
/*!
* \brief addConnection - Probably adds a connection...
* \param _source - The object we want to connect from by UUId
* \param _target - The object we want to connect to by UUId
* \param _output - The endpoint on the SOURCE by Name
* \param _input - The endpoint on the TARGET by Name
*/
void addConnection(const std::string& _source, const std::string& _target, const std::string& _output, const std::string& _input);
/*!
* \return The number of connections stored.
*/
int count() const { return m_connections.size(); }
/*!
* \brief Gets the Connection for the specified index.
* \param index The index for the connection.
* \return Shared pointer to the connection.
*/
std::shared_ptr<Connection> getConnection(int index);
/*!
* \brief Get the connections.
* \return A list of connection shared pointers.
*/
std::vector<std::shared_ptr<Connection>> getConnections() const { return m_connections; }
private:
std::vector<std::shared_ptr<Connection>> m_connections;
};
} // namespace components
} // namespace osdev