jobtimer.cpp
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/* ****************************************************************************
* Copyright 2019 Open Systems Development BV *
* *
* Permission is hereby granted, free of charge, to any person obtaining a *
* copy of this software and associated documentation files (the "Software"), *
* to deal in the Software without restriction, including without limitation *
* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
* and/or sell copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER *
* DEALINGS IN THE SOFTWARE. *
* ***************************************************************************/
#include "jobtimer.h"
using namespace osdev::components;
JobTimer::JobTimer( const JobData& _jobData, QObject *_parent )
: QTimer( _parent )
, m_jobData( _jobData )
{
this->setTimerType( Qt::PreciseTimer ); ///< 1 millisecond accuracy
this->setSingleShot( true ); ///< Fire once. This timer has to be rescheduled.
connectSignalsSlots();
}
JobTimer::~JobTimer()
{
}
void JobTimer::connectSignalsSlots()
{
QObject::connect( this, &QTimer::timeout, this, &JobTimer::slotTimeOut );
}
void JobTimer::slotTimeOut()
{
emit JobTimer::signalRunJob( m_jobData.jobName() );
}