mqttclient.h
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/* ****************************************************************************
* Copyright 2019 Open Systems Development BV *
* *
* Permission is hereby granted, free of charge, to any person obtaining a *
* copy of this software and associated documentation files (the "Software"), *
* to deal in the Software without restriction, including without limitation *
* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
* and/or sell copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER *
* DEALINGS IN THE SOFTWARE. *
* ***************************************************************************/
#ifndef OSDEV_COMPONENTS_MQTT_MQTTCLIENT_H
#define OSDEV_COMPONENTS_MQTT_MQTTCLIENT_H
// std
#include <condition_variable>
#include <memory>
#include <mutex>
#include <set>
#include <thread>
#include <vector>
// osdev::components::mqtt
#include "synchronizedqueue.h"
#include "istatecallback.h"
#include "serverstate.h"
#include "imqttclient.h"
#include "mqtt_lwt.h"
namespace osdev {
namespace components {
namespace mqtt {
// Internal structure for storing subscriptions until a valid connection becomes available.
class Subscription
{
public:
Subscription( const std::string &topic, int qos, const std::function<void(MqttMessage)>& call_back )
: m_topic( topic )
, m_qos( qos )
, m_call_back(const_cast<std::function<void(MqttMessage)>&>(call_back ))
{}
std::string getTopic() const { return m_topic; }
int getQoS() const { return m_qos; }
std::function<void(MqttMessage)>& getCallBack() const { return m_call_back; }
private:
std::string m_topic;
int m_qos;
std::function<void(MqttMessage)>& m_call_back;
};
// Forward definition
class IMqttClientImpl;
class MqttClient : public virtual IMqttClient
{
public:
/*!
* \brief Construct an instance of the MqttClient.
* \param clientId The client identification used in the connection to the mqtt broker.
* \param deliveryCompleteCallback Optional callback used to signal completion of a publication.
*/
MqttClient( const std::string& clientId, const std::function<void(const Token& token)>& deliveryCompleteCallback = std::function<void(const Token& token)>{});
virtual ~MqttClient() override;
// Non copyable, non movable
MqttClient(const MqttClient&) = delete;
MqttClient& operator=(const MqttClient&) = delete;
MqttClient(MqttClient&&) = delete;
MqttClient& operator=(MqttClient&&) = delete;
/**
* @see IStateCallback
*/
virtual std::string clientId() const override;
/**
* @see IStateCallback
*/
virtual StateChangeCallbackHandle registerStateChangeCallback(const SlotStateChange& cb) override;
/**
* @see IStateCallback
*/
virtual void unregisterStateChangeCallback(StateChangeCallbackHandle handle) override;
/**
* @see IStateCallback
*/
virtual void clearAllStateChangeCallbacks() override;
/**
* @see IStateCallback
*/
virtual StateEnum state() const override;
// MqttClient interface
/**
* @see IMqttClient
*/
virtual void connect( const std::string& host, int port, const Credentials &credentials, const mqtt_LWT &lwt = mqtt_LWT(), bool blocking = false ) override;
/**
* @see IMqttClient
*/
virtual void connect( const std::string &endpoint, const mqtt_LWT &lwt = mqtt_LWT(), bool blocking = false ) override;
/**
* @see IMqttClient
*/
virtual void disconnect() override;
/**
* @see IMqttClient
*/
virtual Token publish(const MqttMessage& message, int qos) override;
/**
* @see IMqttClient
* When an overlapping subscription is detected a new connection has to be created. This is a synchronous action
* and this method will wait for the connection to be up.
*/
virtual Token subscribe(const std::string& topic, int qos, const std::function<void(MqttMessage)>& cb) override;
/**
* @see IMqttClient
*/
virtual std::set<Token> unsubscribe(const std::string& topic, int qos) override;
/**
* @see IMqttClient
*/
virtual bool waitForCompletion(std::chrono::milliseconds waitFor) const override;
/**
* @see IMqttClient
*/
virtual bool waitForCompletion(std::chrono::milliseconds waitFor, const Token& token) const override;
/**
* @see IMqttClient
*/
virtual bool waitForCompletion(std::chrono::milliseconds waitFor, const std::set<Token>& tokens) const override;
/**
* @see IMqttClient
*/
virtual boost::optional<bool> commandResult(const Token& token) const override;
/**
* @see IMqttClient
*/
virtual std::string endpoint() const override;
private:
/*!
* \brief Callback used to pick up the connection status of the wrappers.
* \param id The client id.
* \param cs The connection status.
*/
void connectionStatusChanged( const std::string& id, ConnectionStatus cs );
/*!
* \brief Callback for handling delivery complete.
* \param clientId The identifier of the client on which the publish command is executed.
* \param token The token identifies the publish command.
*/
void deliveryComplete( const std::string& clientId, std::int32_t token );
/**
* \brief Wait for commands to complete including active tokens in this client.
* The interface mutex is not locked by this method.
* First wait for client commands to complete (use method waitForCompletionInternalClients)
* and then wait for publish delivery callbacks to complete.
* \param clients - Vector with client wrapper pointers that need to be waited on.
* \param[in,out] waitFor - The number of milliseconds to wait for completetion of all commands and delivery callbacks.
* \param tokens - The tokens to wait for. An empty set means to wait for all commands on all clients to complete
* including all publish delivery callbacks.
* \return True when commands have completed in time including delivery callbacks or false if not.
*/
bool waitForCompletionInternal(const std::vector<IMqttClientImpl*>& clients, std::chrono::milliseconds waitFor, const std::set<Token>& tokens) const;
/**
* \brief Wait for commands on the wrapper clients to complete.
* The interface mutex is not locked by this method.
* \param clients - Vector with client wrapper pointers that need to be waited on.
* \param[in,out] waitFor - The number of milliseconds to wait for completetion of all commands.
* On return waitFor contains the time left.
* \param tokens - The tokens to wait for. An empty set means to wait for all commands
* on all clients to complete.
* \return True when all commands have completed in time or false if not.
*/
bool waitForCompletionInternalClients(const std::vector<IMqttClientImpl*>& clients, std::chrono::milliseconds& waitFor, const std::set<Token>& tokens) const;
/**
* @brief Determine the state of this client based on the connection statusses of its client wrappers.
* The states this client can communicate are:
* Unknown : When at least one wrapper is in a different state then Connected or ReconnectInProgress or when no wrappers are available.
* Good : When all wrappers are connected.
* ConnectionFailure : When at least one wrapper attempts reconnection.
* Unregister : When the serverstate instance is destroyed.
*
* The other states are about the information providers to the mqtt broker (the publishers) and we cannot say anything about them here.
* The state "Good" is the exception. This state means in this case that this clients connection is ok and not that the underlying data
* source (publisher) is ok.
*
* @param connectionStates A vector with the connection statusses of all client wrappers.
*/
StateEnum determineState(const std::vector<ConnectionStatus>& connectionStates);
/**
* @brief Add an event to the synchronized queue.
* @param ev A function object that performs work in the context of this class.
*/
void pushEvent(std::function<void()> ev);
/**
* @brief Worker method that executes the events.
*/
void eventHandler();
mutable std::mutex m_interfaceMutex; ///< Makes the interface mutual exclusive
mutable std::mutex m_internalMutex; ///< Protect the internal state.
mutable std::mutex m_subscriptionMutex; ///< Protect the deferred Subscription Buffer
std::string m_endpoint; ///< The endpoint uri.
std::string m_clientId; ///< The main client identification.
std::set<Token> m_activeTokens; ///< Set with active command tokens. Callbacks still need to be made for these tokens.
mutable std::condition_variable m_activeTokensCV; ///< Wait on a condition to become true w.r.t. the active token set.
std::function<void(const Token&)> m_deliveryCompleteCallback; ///< Optional callback for publish completion.
ServerState m_serverState; ///< Records the state of the connection to the broker that this client is connected to.
std::unique_ptr<IMqttClientImpl> m_principalClient; ///< The main wrapper client.
std::vector<std::unique_ptr<IMqttClientImpl>> m_additionalClients; ///< A vector of additional wrapper clients.
SynchronizedQueue<std::function<void()>> m_eventQueue; ///< Synchronized queue for scheduling additional work.
std::thread m_workerThread; ///< A worker thread that is used to perform actions that cannot be done on the callback threads.
std::vector<Subscription> m_deferredSubscriptions; ///< A buffer to store subscription requests until the principal client comes online
};
} // End namespace mqtt
} // End namespace components
} // End namespace osdev
#endif // OSDEV_COMPONENTS_MQTT_MQTTCLIENT_H