5251bf3a
Steven de Ridder
Initial commit. d...
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#ifndef OSDEV_CAELUS_ORMTRANSQUEUE_H
#define OSDEV_CAELUS_ORMTRANSQUEUE_H
// Qt
#include <QObject>
#include <QTimer>
#include <QMutex>
#include <QMutexLocker>
#include <QQueue>
// Local
#include "ormreldata.h"
namespace osdev {
namespace caelus {
class OrmTransQueue : public QObject
{
Q_OBJECT
public:
explicit OrmTransQueue( QObject *_parent = 0 );
// Copy constructors.
// Deleted copy- and move constructors
OrmTransQueue( const OrmTransQueue& ) = delete;
OrmTransQueue( const OrmTransQueue&& ) = delete;
OrmTransQueue& operator=( const OrmTransQueue& ) = delete;
OrmTransQueue& operator=( const OrmTransQueue&& ) = delete;
// Timer control.
/*!
* \brief setTimeOut
* \param msec
*/
void setTimeOut(int mseconds = 1 );
// Queue control
/*!
* \brief Inserts a ORMReldata objectpointer into the queue.
* \param pData - the (valid) pointer of the ORMRelData structure we want to queue for later processing
* \return True if transaction was saved to the queue successfully, false if not.
*/
bool setTransaction( ORMRelData *pData );
bool processing() const;
void startProcessing( bool force = false );
void stopProcessing( bool force = false );
/*!
* \brief Returns the number of transactions stored in the queue.
* \return The number of transactions, or 0 if empty.
*/
int transactions_count() { return m_ormQueue.size(); }
signals:
void signalProcessData( ORMRelData *pData );
private:
QTimer *m_pQueueTimer; ///< Timer controlling the processing of the queue.
QMutex *m_pQueueMutex; ///< Mutex to prevent race conditions.
QQueue<ORMRelData*> m_ormQueue; ///< The actual FIFO taking a ORMRelData pointer as input.
private slots:
/*!
* \brief slotProcessQueue
*/
void slotProcessQueue();
};
} /* End namespace caelus */
} /* End namespace osdev */
#endif /* OSDEV_CAELUS_ORMTRANSQUEUE_H */
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