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examples/udp/udpechosvr.cpp 4.25 KB
48b4c725   Peter M. Groen   Setting up Socket-pp
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  // udpechosvr.cpp
  //
  // A simple multi-threaded TCP/IP UDP echo server for sockpp library.
  //
  // This runs a UDP echo server for both IPv4 and IPv6, each in a separate
  // thread. They both use the same port number, either as provided by the user
  // on the command line, or defaulting to 12345.
  //
  // USAGE:
  //  	uspechosvr [port]
  //
  // You can test with a netcat client, like:
  // 		$ nc -u localhost 12345		# IPv4
  // 		$ nc -6u localhost 12345	# IPv6
  //
  // --------------------------------------------------------------------------
  // This file is part of the "sockpp" C++ socket library.
  //
  // Copyright (c) 2019 Frank Pagliughi
  // All rights reserved.
  //
  // Redistribution and use in source and binary forms, with or without
  // modification, are permitted provided that the following conditions are
  // met:
  //
  // 1. Redistributions of source code must retain the above copyright notice,
  // this list of conditions and the following disclaimer.
  //
  // 2. Redistributions in binary form must reproduce the above copyright
  // notice, this list of conditions and the following disclaimer in the
  // documentation and/or other materials provided with the distribution.
  //
  // 3. Neither the name of the copyright holder nor the names of its
  // contributors may be used to endorse or promote products derived from this
  // software without specific prior written permission.
  //
  // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
  // IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
  // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  // --------------------------------------------------------------------------
  
  #include <iostream>
  #include <thread>
  #include "sockpp/udp_socket.h"
  #include "sockpp/udp6_socket.h"
  #include "sockpp/version.h"
  
  using namespace std;
  
  // --------------------------------------------------------------------------
  // The thread function. This is run in a separate thread for each socket.
  // Ownership of the socket object is transferred to the thread, so when this
  // function exits, the socket is automatically closed.
  
  template <typename UDPSOCK>
  void run_echo(UDPSOCK sock)
  {
  	ssize_t n;
  	char buf[512];
  
  	// Each UDP socket type knows its address type as `addr_t`
  	typename UDPSOCK::addr_t srcAddr;
  
  	// Read some data, also getting the address of the sender,
  	// then just send it back.
  	while ((n = sock.recv_from(buf, sizeof(buf), &srcAddr)) > 0)
  		sock.send_to(buf, n, srcAddr);
  }
  
  // --------------------------------------------------------------------------
  // The main thread creates the two UDP sockets (one each for IPv4 and IPv6),
  // and then starts them running the echo function each in a separate thread.
  
  int main(int argc, char* argv[])
  {
  	cout << "Sample UDP echo server for 'sockpp' "
  		<< sockpp::SOCKPP_VERSION << '\n' << endl;
  
  	in_port_t port = (argc > 1) ? atoi(argv[1]) : 12345;
  
  	sockpp::socket_initializer sockInit;
  
  	sockpp::udp_socket	udpsock;
  	if (!udpsock) {
  		cerr << "Error creating the UDP v4 socket: " << udpsock.last_error_str() << endl;
  		return 1;
  	}
  
  	if (!udpsock.bind(sockpp::inet_address("localhost", port))) {
  		cerr << "Error binding the UDP v4 socket: " << udpsock.last_error_str() << endl;
  		return 1;
  	}
  
  	sockpp::udp6_socket	udp6sock;
  	if (!udp6sock) {
  		cerr << "Error creating the UDP v6 socket: " << udp6sock.last_error_str() << endl;
  		return 1;
  	}
  
  	if (!udp6sock.bind(sockpp::inet6_address("localhost", port))) {
  		cerr << "Error binding the UDP v6 socket: " << udp6sock.last_error_str() << endl;
  		return 1;
  	}
  
  	// Spin up a thread to run the IPv4 socket.
  	thread thr(run_echo<sockpp::udp_socket>, std::move(udpsock));
  	thr.detach();
  
  	// Run the IPv6 socket in this thread. (Call doesn't return)
  	run_echo(std::move(udp6sock));
  	return 0;
  }