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examples/unix/unechosvr.cpp 3.63 KB
48b4c725   Peter M. Groen   Setting up Socket-pp
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  // unechosvr.cpp
  //
  // A multi-threaded UNIX-domain echo server for sockpp library.
  // This is a simple thread-per-connection UNIX server.
  //
  // USAGE:
  //  	unechosvr [path]
  //
  // --------------------------------------------------------------------------
  // This file is part of the "sockpp" C++ socket library.
  //
  // Copyright (c) 2014-2017 Frank Pagliughi
  // All rights reserved.
  //
  // Redistribution and use in source and binary forms, with or without
  // modification, are permitted provided that the following conditions are
  // met:
  //
  // 1. Redistributions of source code must retain the above copyright notice,
  // this list of conditions and the following disclaimer.
  //
  // 2. Redistributions in binary form must reproduce the above copyright
  // notice, this list of conditions and the following disclaimer in the
  // documentation and/or other materials provided with the distribution.
  //
  // 3. Neither the name of the copyright holder nor the names of its
  // contributors may be used to endorse or promote products derived from this
  // software without specific prior written permission.
  //
  // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
  // IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
  // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  // --------------------------------------------------------------------------
  
  #include <iostream>
  #include <thread>
  #include "sockpp/unix_acceptor.h"
  #include "sockpp/version.h"
  
  using namespace std;
  
  // --------------------------------------------------------------------------
  // The thread function. This is run in a separate thread for each socket.
  // Ownership of the socket object is transferred to the thread, so when this
  // function exits, the socket is automatically closed.
  
  void run_echo(sockpp::unix_socket sock)
  {
  	int n;
  	char buf[512];
  
  	while ((n = sock.read(buf, sizeof(buf))) > 0)
  		sock.write_n(buf, n);
  
  	cout << "Connection closed" << endl;
  }
  
  // --------------------------------------------------------------------------
  // The main thread runs the UNIX acceptor.
  // Each time a connection is made, a new thread is spawned to handle it,
  // leaving this main thread to immediately wait for the next connection.
  
  int main(int argc, char* argv[])
  {
  	cout << "Sample Unix-domain echo server for 'sockpp' "
  		<< sockpp::SOCKPP_VERSION << '\n' << endl;
  
  	string path = "/tmp/unechosvr.sock";
  
  	if (argc > 1) {
  		path = argv[1];
  	}
  
  	sockpp::socket_initializer sockInit;
  	sockpp::unix_acceptor acc;
  
  	bool ok = acc.open(sockpp::unix_address(path));
  
  	if (!ok) {
  		cerr << "Error creating the acceptor: " << acc.last_error_str() << endl;
  		return 1;
  	}
      cout << "Acceptor bound to address: '" << acc.address() << "'..." << endl;
  
  	while (true) {
  		// Accept a new client connection
  		auto sock = acc.accept();
  		cout << "Received a connection" << endl;
  
  		if (!sock) {
  			cerr << "Error accepting incoming connection: " 
  				<< acc.last_error_str() << endl;
  		}
  		else {
  			// Create a thread and transfer the new stream to it.
  			thread thr(run_echo, std::move(sock));
  			thr.detach();
  		}
  	}
  
  	return 0;
  }