tcpechomt.cpp
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#include <iostream>
#include <string>
#include <thread>
#include "socket-cpp/tcp_connector.h"
#include "socket-cpp/version.h"
using namespace std;
// --------------------------------------------------------------------------
// The read thread will run independently, retrieving packets from the
// server and writing them to the console. When the main (write) thread
// shuts down the socket, we exit.
void read_thr(osdev::components::socket-cpp::tcp_socket rdSock)
{
char buf[512];
ssize_t n;
while ((n = rdSock.read(buf, sizeof(buf))) > 0) {
cout.write(buf, n);
cout << endl;
}
if (n < 0) {
cout << "Read error [" << rdSock.last_error() << "]: "
<< rdSock.last_error_str() << endl;
}
rdSock.shutdown();
}
// --------------------------------------------------------------------------
int main(int argc, char* argv[])
{
cout << "Sample multi-threaded TCP echo client for 'sockpp' "
<< osdev::components::socket-cpp::SOCKPP_VERSION << '\n' << endl;
string host = (argc > 1) ? argv[1] : "localhost";
in_port_t port = (argc > 2) ? atoi(argv[2]) : 12345;
osdev::components::socket-cpp::socket_initializer sockInit;
// Implicitly creates an inet_address from {host,port}
// and then tries the connection.
osdev::components::socket-cpp::tcp_connector conn({host, port});
if (!conn) {
cerr << "Error connecting to server at "
<< osdev::components::socket-cpp::inet_address(host, port)
<< "\n\t" << conn.last_error_str() << endl;
return 1;
}
cout << "Created a connection from " << conn.address() << endl;
// We create a read thread and send it a clone (dup) of the
// connector socket.
std::thread rdThr(read_thr, std::move(conn.clone()));
// The write loop get user input and writes it to the socket.
string s, sret;
while (getline(cin, s) && !s.empty()) {
if (conn.write(s) != (int) s.length()) {
if (conn.last_error() == EPIPE) {
cerr << "It appears that the socket was closed." << endl;
}
else {
cerr << "Error writing to the TCP stream ["
<< conn.last_error() << "]: "
<< conn.last_error_str() << endl;
}
break;
}
}
int ret = !conn ? 1 : 0;
// Shutting down the socket will cause the read thread to exit.
// We wait for it to exit before we leave the app.
conn.shutdown(SHUT_WR);
rdThr.join();
return ret;
}