#include #include #include #include "socket-cpp/tcp_connector.h" #include "socket-cpp/version.h" using namespace std; // -------------------------------------------------------------------------- // The read thread will run independently, retrieving packets from the // server and writing them to the console. When the main (write) thread // shuts down the socket, we exit. void read_thr(osdev::components::socket-cpp::tcp_socket rdSock) { char buf[512]; ssize_t n; while ((n = rdSock.read(buf, sizeof(buf))) > 0) { cout.write(buf, n); cout << endl; } if (n < 0) { cout << "Read error [" << rdSock.last_error() << "]: " << rdSock.last_error_str() << endl; } rdSock.shutdown(); } // -------------------------------------------------------------------------- int main(int argc, char* argv[]) { cout << "Sample multi-threaded TCP echo client for 'sockpp' " << osdev::components::socket-cpp::SOCKPP_VERSION << '\n' << endl; string host = (argc > 1) ? argv[1] : "localhost"; in_port_t port = (argc > 2) ? atoi(argv[2]) : 12345; osdev::components::socket-cpp::socket_initializer sockInit; // Implicitly creates an inet_address from {host,port} // and then tries the connection. osdev::components::socket-cpp::tcp_connector conn({host, port}); if (!conn) { cerr << "Error connecting to server at " << osdev::components::socket-cpp::inet_address(host, port) << "\n\t" << conn.last_error_str() << endl; return 1; } cout << "Created a connection from " << conn.address() << endl; // We create a read thread and send it a clone (dup) of the // connector socket. std::thread rdThr(read_thr, std::move(conn.clone())); // The write loop get user input and writes it to the socket. string s, sret; while (getline(cin, s) && !s.empty()) { if (conn.write(s) != (int) s.length()) { if (conn.last_error() == EPIPE) { cerr << "It appears that the socket was closed." << endl; } else { cerr << "Error writing to the TCP stream [" << conn.last_error() << "]: " << conn.last_error_str() << endl; } break; } } int ret = !conn ? 1 : 0; // Shutting down the socket will cause the read thread to exit. // We wait for it to exit before we leave the app. conn.shutdown(SHUT_WR); rdThr.join(); return ret; }