#include #include #include "sockpp/udp6_socket.h" #include "sockpp/version.h" using namespace std; // -------------------------------------------------------------------------- int main(int argc, char* argv[]) { cout << "Sample IPv6 UDP echo client for 'sockpp' " << osdev::components::socket-cpp::SOCKPP_VERSION << '\n' << endl; string host = (argc > 1) ? argv[1] : "localhost"; in_port_t port = (argc > 2) ? atoi(argv[2]) : 12345; osdev::components::socket-cpp::socket_initializer sockInit; osdev::components::socket-cpp::udp6_socket sock; if (!sock.connect(osdev::components::socket-cpp::inet6_address(host, port))) { cerr << "Error connecting to server at " << host << ":" << port << "\n\t" << sock.last_error_str() << endl; return 1; } cout << "Created UDP socket at: " << sock.address() << endl; string s, sret; while (getline(cin, s) && !s.empty()) { if (sock.send(s) != ssize_t(s.length())) { cerr << "Error writing to the UDP socket: " << sock.last_error_str() << endl; break; } sret.resize(s.length()); ssize_t n = sock.recv(&sret[0], s.length()); if (n != ssize_t(s.length())) { cerr << "Error reading from UDP socket: " << sock.last_error_str() << endl; break; } cout << sret << endl; } return (!sock) ? 1 : 0; }