#include #include #include "socket-cpp/unix_dgram_socket.h" using namespace std; // -------------------------------------------------------------------------- int main(int argc, char* argv[]) { osdev::components::socket-cpp::socket_initializer sockInit; string cliAddr { "/tmp/undgramecho.sock" }, svrAddr { "/tmp/undgramechosvr.sock" }; osdev::components::socket-cpp::unix_dgram_socket sock; // A Unix-domain UDP client needs to bind to its own address // before it can send or receive packets if (!sock.bind(osdev::components::socket-cpp::unix_address(cliAddr))) { cerr << "Error connecting to client address at '" << cliAddr << "'" << "\n\t" << sock.last_error_str() << endl; return 1; } // "Connect" to the server address. This is a convenience to set the // default 'send_to' address, as there is no real connection. if (!sock.connect(osdev::components::socket-cpp::unix_address(svrAddr))) { cerr << "Error connecting to server at '" << svrAddr << "'" << "\n\t" << sock.last_error_str() << endl; return 1; } cout << "Created UDP socket at: " << sock.address() << endl; string s, sret; while (getline(cin, s) && !s.empty()) { if (sock.send(s) != ssize_t(s.length())) { cerr << "Error writing to the UDP socket: " << sock.last_error_str() << endl; break; } sret.resize(s.length()); ssize_t n = sock.recv(&sret[0], s.length()); if (n != ssize_t(s.length())) { cerr << "Error reading from UDP socket: " << sock.last_error_str() << endl; break; } cout << sret << endl; } return (!sock) ? 1 : 0; }